The STONE cheat code gives you 1,000 stone in the BETA version. This cheat code will transform the gazelles, lions, elephants, and alligators into animal kings. POW cheat code spawns a baby with rocket launcher for you.Īfter executing this command, all the birds will become flying dinosaurs, or dragons You can summon a Zug 209 robot that shoots lasers at enemies by using this cheat code.īIG MOMMA code will provide you a white rocket launcher car that fires twice as fast. You can accelerates your Chariot Archers by executing this cheat code.ĬONVERT THIS! code will give you a new, slow moving priest unit with thunder powers. RUNPLAY code will make the units to move much faster, especially the horse units. This cheat code will create a guy in a white suit with a slow- firing nuke gun. They would get more attacking skills and can land back anytime.īIGDADDY cheat will give you a black sports car with a rocket launcher that can be used to attack enemies.īy running this cheat code, the catapults launch cows and villagers as a fire. This code will turn the Juggernauts into Flying Dutchmen. This cheat code will create a guy in a white suit with a quick- fire laser gun. They will turn into trees when they’re not moving. You can turn all your bowmen into Composite Bowmen by running this code. The unit gets a cool name and description This cheat code turns every cavalry archer into Black Rider. First time they die, villagers become Black Riders, and the next time they turn into Heavy Catapults. MEDUSA code will result in turning the villagers into Medusa, which means they come back from the dead twice. You can upgrade the range of Ballista and Helepolis to 100 by running this cheat code.īy executing this code, priests will get lots of speed and 600 hit points. GAIA cheat code lets you control animals but you will lose the control of your own units.īIG BERTHA cheat code will turn all Stone Throwers and Catapults into Big Bertha, which is stronger. You can specify the number of players to kill in the parameters. If you want to end the game immediately by winning, then this cheat code is perfect for you. Your character will commit suicide after running this cheat code and the game will be over. If you want to end the game immediately by losing, then you can use this cheat code. This cheat code will Instantly destroy all other players in the game. You can also disable it using the same cheat. This code will remove the waiting time for creation of units, buildings, or for upgrades. You can get 1000 stones instantly by running this cheat code. The WOODSTOCK cheat will provide you with 1000 more woods. You can give yourself 1000 gold bonuses by using this cheat code. This cheat code will show you the entire map including resources and trees. This will result in revealing the position of all units. Same relic can be added multiple times.NO FOG cheat code is used to disable the Fog of War. Grants, writing all instead of the ID grants all relics. Increases the empire's Opinion of the empire by, default 40Ĭreates of pops from on the selected celestial body, entering without ID reveals all species IDs Pop IDs can be read by hovering over a pop in the population tab.Ĭheats are console commands that can be used to give unfair advantages as opposed to sole testing purposes.Īctivates the specified Ascension Perk, pressing tab reveals all IDsĪctivate_ascension_perk ap_mind_over_matterĪctivates the triumph effect of Īctivates the specified Tradition, pressing tab reveals the namesĪdds to the selected celestial bodyĪdds of intel towards, default 10Īdds of loyalty from, default 10.If a modded starting system was not used, the player's starting science ship will always be 0. Ship IDs can be read by hovering over a ship in the fleet window.If a modded starting system was not used, the player's empire will always be 0. Empire IDs can be read by hovering over an empire's flag in the contacts menu or its borders on the galaxy map. If a modded starting system was not used, the player's starting leaders will always be 0 (ruler) and 1 (governor). Leader IDs can be read by hovering over a leader in the leaders or empire menus.If a modded starting system was not used, the player's species will always be 1 for the main species and 2 for the syncretic/cyborg/bio-trophy/prepatent species. Species IDs can be read by hovering over a species in the species menu.Species, leader, empire and pop IDs however are defined when the game is created and have to be found with the debugtooltip command. Most IDs are predefined and can be found on the ID page.
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